| 03.02 - Glaze not shown at CeBit Bitboys Oy told me that we won´t see their new hot baby Glaze 3D at CeBit this year: Bitboys are now really busy with real work of finalizing the new chip for market. Boys are not attending Cebit this year. There will be more press information available in March-April. We are expecting a great deal to happen before summer. 03.02 - T&L Games Activision sent me a copuple of screenshots of their upcoming games Vampire The Masquerade - Redemption and Star Trek Voyager - Elite Force: Vampire The Masquerade - Redemption is based on a Real-Life rolle-playing game that also has many fans in Germany. The game uses a 3D Engine that was made for the game by Nihilistic Sofware. More very impressive screenshots can be found here. Star Trek Voyager - Elite Force uses the Q3A 3D-Engine to let us life the advantures on the spaceship Voyager. You play in the role of an officer that is in a special forces commando to protect crew and ship. Both games can be found on NVIDIA´s T&L game titles list - so they´ll take advantage of graphic cards with geometry acceleration (GeForce, Savage 2000). |
| 02.02 - Quake3 TC S3 bzw. Diamond Underground offers new custom Quake3 Arena maps with high detail compressed textures. These Textures do only work on Diamond Viper II, Diamond Stealth III S540, Diamond Stealth III S540 Xtreme or other S3 Savage chipset cards. It does not run with GeForce. The reason is that NVIDIA could´nt implement S3TC in thier OpenGL part due to licence problems. You can download the levels here. 02.02 - Team Alligator Demo GT Interactive released a demo of Team Alligator. The Demo allows us to fly a bit with russias new batlle-helicopter KA-52. The game runs in Direct 3D. The steering can be modified for skilled players in several steps. It´s a bit hard to learn all the keys you need to get the bird into the air - the part with the keyboard settings is missing in the readme file and the manual folder is a bit hidden in the archive. But you can download a keyboard layout from SIMHQ. The shots were made on an ASUS V6800 DDR Deluxe in 800x600-32Bit. Download: Fileleech - The demo shows some drawing faults at high banks with v3.72 reference drivers. 02.02 - ASUS V6800 Deluxe review RIVA 3D reviewed the V6800:
02.02 - 3D Prophet DDR Test RIVA Extreme reviewed the Hercules 3D Prophet:
02.02 - Bitboys Interview I Anandtech made an interview with Bitboys Oy about thier upcoming 3D chip Glaze 3D:
... Your online FAQ states:
So will the Glaze3D support T&L or not? Read the whole interview here. 02.02 - Bitboys Interview II Also Firingsquad made an interview with Bitboys Oy:
... FS: Can you explain the programmable FPU for the
Glaze3D 1200 and 2400? Does this count as a "GPU?" Read the whole interview here. 02.02 - GeForce Probleme auf ASUS P3C-2000 Hardware.fr got hands on a document PDFDocument that explains that ASUS new i820 Mainboards P3C-2000 have some problems in combination with GeForce. It seems to be no voltage problem. It a problem of signal noise that occurs with 100/100Mhz CPU´s:
You can DL the PDF-Document here. |
| 31.01 - ASUS V 3.68 Final ASUS informed me that a new final release of the v3.68 drivers for V3400/V3800/V6600/V6800 is now available for download: ASUS W9x v3.68 Final 31.01 - GeForce PCI ELSA announced that they´ll release a GeForce PCI in spring 2000. Details about these cards will come soon. |
| 29.01 - once again 3DMark 2000 HardOCP´s 3DMark 2000 benchmarks started new diskussion about the benchmark. Now Beyond 3D made an article about that: Now, a big misconception is that people think this is a benchmark for testing in-game performance. It's pretty obvious that this scene is not at all representative of a game. A normal game is not built from one single object repeated several times. A real game has numerous different objects, some much more dynamic (more than just translating, rotating and scaling) than others. If this scene is not a representative for a game, then what is this? Well, this is a peak throughput test, something that tests the maximum T&L performance of a system. So, it is essentially a synthetic test, just like a fill-rate test is. The fill-rate test in 3Dmark also contains a scene that is not at all representative for a game. It contains a scene that allows you to test the maximum peak fill-rate of an accelerator. Read the stuff here. 29.01 - GeForce card by Gigabyte Gigabyte made a TNT2 Pro card and now they start to sell GeForce cards, the GA-GF2560. The cards comes in a pretty cool blue board layout (as always). You can find the specs of the card here. 29.01 - Erazor X W2K ELSA now offers an Windows 2000 Beta driver for the Erazor X series for download. The drivers are based on reference v3.72 drivers: Erazor X Windows 2000 drivers |
| 28.01 - SoF Ghoul Rendering System If you want to know more about Raven´s Ghoul Rendering System that was used in their new game Soldier of Fortune: Click here. Hardware Lighting Takes advantage of 3D Accelerator cards that have hardware lighting capabilities, such as the GeForce 256. This increases rendering performance and also allows GHOUL to use more lights to represent the world. 28.01 - WXP about D3D and OGL Voodooextreme found a message of WXP´s (Dagoth Moor Zoological Gardens (WXP's nVidia tech demo)) Patrick M. in a message board where he makes a commenton Direct 3D and OpenGL: My impression is that D3D on the GeForce is slightly
faster than OpenGL. However, the GeForce OpenGL drivers are VERY fast and I think the
difference between the two is probably not noticeable to most people. 28.01 - Fan Sites speak about 3dfx´s new Voodoo4/5 cards AGN asked several Fan-sites about the new 3dfx cards:
Read the whole stuff here. 28.01 - Soldier of Fortune Raven released the demo to the long awaited game Spiel Soldier of Fortune. The game uses a modified Q2 engine that can´t compete with Q3 - but it delivers really great graphics at all. The demo started pretty much diskussion about violent games here in Germany. Activision Germany keeps distance to the US Version og the game - they won´t sell this version. At all the game is nothing for kids. The violence shown in the game is pretty hard. The game itself is OK and a mix between SIN and Kingpin. The shots were made on a ASUS V6800 Deluxe in 1024x768-16Bit. Download: Fileplanet. The demo offers an option called: "Ghoul Light Method". 3DGPU asked Raven about it and it seems that this is a Hardware T&L Option: What exactly does the Hardware option for the GHOUL lighting system do? I know it is there for GeForce cards, but does it use both the transform & lighting on the onboard T&L? Yes, the "hardware" option uses full hardware T&L, the only title I know of that does. |
| 27.01 - Abit Siluro TNT2 RIVA Station got an exclusive image of the new Abit Siluro TNT2 card and packing:
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| 26.01 - Abit ships VGA cards Abit announced the delivery of their new VGA cards. The new cards will ship in the next days: Pressrelease 26.01 - Quadro DDR Review Anandtech got hand on a NVIDIA´s Quadro with 64MB DDR-RAM. Quadro is clocked with 135Mhz and has some modifications to GeForce. For example a higher clockspeed of 135MHz and it can draw Anti-Aliased Lines. It is not for gaming but forusers with 3D applications running Windows NT: The addition of the DDR configuration to the Quadro design mix further enhances NVIDIA's ability to compete with the established players, 3Dlabs, Intergraph, and E&S, in the professional graphics card market. When this reference Quadro DDR design reaches the marketplace soon it will likely be in the form of a ELSA GLoria II DDR graphics card, since ELSA has been selected by NVIDIA to be exclusive vendor for Quadro based professional graphics cards. Read the review here. 26.01 - Outrageous 3D GeForce DDR review 3DGPU made a review with the GeForce card of the new manufacturer Absolute Multimedia: Absolute Multimedia Outrageous 3D GeForce DDR 26.01 - GeForce and T&L 2 HardOCP tested it again. This time with "hints" from NVIDIA for 3DM 2000. The results are still questionable.: GeForce und T&L 2 Mike of nV News asked NVIDIA´s Derek Perez about ZDNet´s 3D Winbench 2000:
Comment: For me, 3D Winbench is not a realistic Benchmark at all. It´s much to synthetic. The old Version showed cards in performance-regions where they never were in real game situations. The new version delivers good results withg T&L but that´s not the point. BTW: RS reported about the 3DM strangeness in mid december... :-) 26.01 - W2k v3.75 nV News found a link to inofficial NVIDIA Windows 2000 refrence drivers v3.75: W2k v3.75 |
| 25.01 - Bitboys News Bitboys Oy (Glaze 3D) sends a pressrelease about a new memory technology called XTREME BANDWITH ARCHITECTURE(TM): Pressrelease |
| 24.01 - Bitboys News Bitboys Oy (Glaze 3D) sends a pressrelease about a new memory technology called XTREME BANDWITH ARCHITECTURE(TM): Pressrelease 24.01 - GeForce und T&L I don´t seem to be the only one who wonders about strange GeForce 3DMark2000 results (3DM 2000 Results GF/TNT2U/TNT): HardOCP took a look on it: GeForce T&L 24.01 - PCI List v2.0 Entechtaiwan released a new version of PCI List. This software alaowuse you to check you system in many points, but it can´t change anything! PCIList (161kb) - a free little AGP and PCI diagnostic utility for Windows 95/98 - has been updated to Version 2.0, with recognition for a number of new class devices and vendors. SiS and ALI detection now compliments the Intel, VIA and AMD support in previous releases, and the utility can generate a fairly comprehensive diagnostic report for tech support purposes. Note that PCIList only reports features that are supported and enabled; it cannot change your hardware configuration.24.01 - NVIDIA v3.72 Zoiah HQ offers inofficial NVIDIA Detonator drivers v3.72 for Download |
Copyright: RIVA Station 1999 - Lars Weinand |