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    31.05 - V3800 Preview
FullOn3D made a preview of the ASUS V3800 Deluce (TNT2 ULTRA) and compares it with a TNT and ATi Rage 128 on a K6-III 450 and Celeron300A@450: ASUS V3800 preview
    31.05 - NFS High Stakes Resolution
Kohli sends a hint how to change the display resolution in Need For Speed: High Stakes. Open the registry folder [HKEY_LOCAL_MACHINE\Software\Electronic Arts\Need For Speed High Stakes Demo] ans change the value "Thrash Resolution" to "800x600". It didīnt work on a TNT2 but yaou may have more success.... letīs hope EA can manage to get a normal graphic card setting at least for the fourth part of the game :-)

Update: it seems this doesīnt work at all - so just forget it!

    31.05 - ASUS DVD Player

ASUS DVD

ASUS developed its own DVD player software (like ELSA did): ASUS will sell the player software from mid june for a price of DM 34,80. It is available as an add-on for the ASUS graphic cards V3400 and V3800.

    31.05 - Qualitycomparsion: TNT2 vs. Voodoo3
RIVA 3D made an image-comparsion between NVIDIA TNT2 and Voodoo3 in the game Drakan. The differences are very small and more in the color intesity: Drakan Screenshot Comparsion
    29.05 - Demo

Need for Speed - High Stakes

click to enlarge!!! click to enlarge!!!
click to enlarge!!! click to enlarge!!!
click to enlarge!!! click to enlarge!!!
It comes with a nice small file size but with a sinewy graphic card menu. Need for Speed High Stakes lets you play one track in a Porsche 911.

The   640x480-16Bit screenshots (could set more (!?)) were made on an ASUS V3400 TNT.

Homepage - Download (15MB): 3DFiles Download page

    29.05 - Unirefresh v1.3
A new version of the freeware Unirefresh is available. This software lets you set refreshrates in MS-Dos on cards with VESA VBE 3.0 support: Unirefresh Homepage
    29.05 - Drakan Demo
Psygnosis released a demo for upcoming game Drakan. Planetriva made a couple od impressive TNT2 screenshots:
by Planetriva by Planetriva

Download the 60MB file at 3DFiles.

    29.05 - Creative Interview
TNT2.NET made an interview about the Creative TNT2 card with Jim Carlton, Senior Brand Manager at Creative:

Riva has allowed their vendors to independently clock their TNT2 processors. What core/memory speed is this card running at?

We will ship the board with a 150/183 configuration. I’d like to give a little background on that so you understand why. Basically, when you used to overclock cards on the PCI bus, all you had to worry about was dissipating heat from the card, because there was plenty of power on the card. If you look at overclocking a CPU, one of the things you have to do to really push the CPU is increase the voltage on the Slot 0. The reason for that is, if you want it to go faster, you’re going to have to give it more current. It’s just basic physics. The AGP port has a much smaller power pool, basically. It’s 3.3 volts, and it’s a much lower total overall current than the PCI bus. We did a good deal of research finding out where to clock, because everyone wants to have the highest clock out of the box. What we found was, everybody was shooting for the 175/200 kind of thing – they thought that one was going to be the right one to go to, and that’s the one we were looking at. We found a disturbing number of failures in our testing – not on the card side, but on the motherboard side, in terms of not having enough power to get to 175. We went through this over and over trying to find the right frequency mix. What we figured out was, it was so system dependent – how good is your motherboard? How good is your power supply? How good is the AGP implementation? How much contact you are getting in fingers of the slot – there are just so many things that impact it, that we decided to ship it at 150/183, provide [the customer] with an overclocking utility for both core and memory, and let them tune it for the performance that they can have in their system.

REad the whole stuff here.

    29.05 - 3Sfx sues NVIDIA and Real3D
The same story when NVIDIA released the TNT. 3Dfx sues NVIDIA for patent infringement on a patent "Level of Detail Texture Filtering with Dithering and Mipmaps".

3dfx Interactive earlier this week filed separate patent-infringement lawsuits against nVidia Corp. and Real 3D Inc. The suits both concern what 3dfx claims is infringement over its patent #5,831,624, entitled "Level of Detail Texture Filtering with Dithering and Mipmaps." The patent was filed on April 30, 1996, and granted on November 3, 1998. According to Bruce Busby, 3dfx’s director of intellectual property, the patent enables the dithering between two levels of detail, and gives "the look of trilinear filtering without doing a multitexturing pass."

While not able to comment directly on the litigation and 3dfx’s chance of success, Busby indicated that a company legally can’t file such a case without a solid basis for filing, which Busby noted is covered by "Rule 11." Busby continued by stating that there are no planned court dates for the cases at present, but there’s a likelihood that these suits will be joined to the existing suits 3dfx is involved in with Real 3D and nVidia; this suit is filed as a countersuit to Real 3D’s previously filed case.

Michael Howse, 3dfx’s senior vice president of marketing, added that the company has a "duty to fight for intellectual properties." With the number of companies involved in one-upping each other for improving computer graphics, it’s not likely that this will be the last such suit filed over proprietary technology.

    28.05 - NVIDIA surpasses 10Millionen units
SANTA CLARA, CA – MAY 27, 1999 – NVIDIA™ Corporation (NASDAQ: NVDA) announced today that it has shipped over 10 million mainstream 3D graphics processors into the PC market. NVIDIA's award-winning graphics products are used by the PC industry's leading computer manufacturers, including: Compaq, CompUSA, Dell Computer, Fujitsu, Gateway, Hewlett Packard, IBM, Micron, NEC Corporation and NEC CSD. In addition to the world’s leading PC OEMs, NVIDIA’s 3D processors also drive leading graphics accelerators from add-in card manufacturers worldwide, including: A-Open, Asustek, Canopus, Creative Technology, Diamond Multimedia, ELSA, Gainward, Gigabyte, Guillemot, Hercules, Leadtek, Mirostar, Prolink and Yuan Yuan.

"Our research indicates NVIDIA’s 128-bit architecture dominates the performance category with 44 percent market share," said Dr. Jon Peddie, president of Jon Peddie Associates (Tiburon, CA) the leading market research firm tracking digital media. "Our data indicates that NVIDIA has one of the highest average growth rates at 65%, and has shipped more 128-bit 3D processors than the rest of the industry combined."

"NVIDIA’s first-class architectural and silicon engineering expertise has delivered the industry’s most decorated families of performance-leading graphics processors to the PC market for 4 consecutive seasons," said Jen-Hsun Huang, president and CEO at NVIDIA. "By executing on-time and capturing more market share quarter-to-quarter, NVIDIA is now one of the fastest growing semiconductor company in history."

    28.05 - Misc Stuff
High End CPUīs in 2000 - Aceshardware
Act Labs Force RS Wheel - Gamewire
Sondblaster Live Review - AbsolutePC
Editorial on the replay value of games - Gamewire
KDS VS-195 0.26mm 19" monitor - CPU Review
Hidden & Dangerous Preview - 3D Gaming
    27.05 - NVIDIA TNT2 - What can it do for ya?

Whatīs new with TNT2? What about features and performance. I finished the translation of the article where I try to answer these questions and show you  a couple of benchmarks results: What can TNT2 do for ya?

    26.05 - Borsti in 3D


Download (593KB)

Owners of a ELSA ELSA 3D Revelator can do 3D screenshots in every 3D game. The software saves the image for the left and right eye beside each other in a bitmap file. You can watch these images with the ELSA 3D Viewer in 3D later. But you can also create your own 3D images. I used a raytracer and moved the camera to simulate the distance between the human eyes. So you can see my mascot pose out of your monitor...but be carefull: it bites! :-)
Simply unpack and copy the file in the folder of the ELSA 3D Viewer (c:\windows\elsautil\....)

    26.05 - Q2 > Q3 Map converter
The Tech Zone offers a software that translates the Q2 dm1-map into Q3. This gives you one more map to play in Q3!
    26.05 - Demo

Hidden & Dangerous

click to enlarge!!! click to enlarge!!!
click to enlarge!!! click to enlarge!!!
click to enlarge!!! click to enlarge!!!
Hidden&Dangerous is a realtime strategy game with first person elements. You command a special forces units in WW2. You must put togehther and equip your unit before you go into the mission. The demo offers one mission in which you have to rescue downed pilots.

The 32Bit screenshots were made with an ELSA Erazor III with TNT2.

Homepage - Download (46/72MB): 3DFiles Download page

    26.05 - VBEHZ v1.5
VBEHZ is available in a new version. VBEHZ allows to set monitor refreshrates in MS-DOS with graphic cards that support VBE 3.0: VBEHZ Homepage
    26.05 - Barrage of Boards
Combatsim made an article about actual 3D graphic cards and with discussion about pros and cons:: Barrage of Boards
    26.05 - ASUS V3400 Drivers
ASUS finished new Win9x drivers for the ASUS AGP-V3400TNT. The new drivers are version v2.17: ASUS V3400TNT Drivers
    25.05 - Deux Ex Screenshots
Planetriva shows some impressive screenshots of Deux Ex:
by Planetriva by Planetriva

More shots here.

    25.05 - Linux 3D Support Petition
Vidar Hoel started a petition to get Linux 3D Support for TNT/TNT2: NVIDIA Linux Support
    25.05 - Diamond Viper V770 ULTRA
David (Gameszone) has send me this image of the Diamond Viper V770 ULTRA.

    25.05 - Misc Stuff
ELSA Winner II Review - FullOn3D
Win a RIVA TNT2 - Computer Graphics Cafe
Hook makes Funny - Voodooextreme
Update id Q3 Benchmarks - id (Celeron 400 results updated with TNT2 ULTRA)
DLink DFE-530TX Review (Network card) - CPUReview
ELSA 3D Revelator - Tech-Junkie

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