Hercules 3D Prophet II GTS 64MB (5/9) Quake3 Arena
DEMO001 Thanks to its graphics engine, probably one of the most advanced in use, Quake3 is our standard where 3D performance is concerned. It partially supports Hardware geometry transformation. Explanation of the Q3A quality settings: Normal: 16bit color with bilinear
filtering
Up to 1024x786, all of the cards are close together. At 1280x1024 we can see the benefits of the higher memory speed. At 1600x1200 we can finally see the advantage of 64MB RAM.
At 32bit color, memory bandwidth already starts to impact performance at 1024x786. At 1280, the 64MB version can distance itself from the rest of the field.
Same picture as above, but with marginally lower scores. |
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| Copyright: 31.05.2000
(Tanslation by Benjamin Kraft)- RIVA Station 2000 - Lars Weinand URL of this Article: www.rivastation.com/3dp2_64_e.htm - If you want to link to it, please use this URL! :-) |
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