GeForce2 MX Shootout (1/11)
Welcome to the new class of value cards: Good performance at an acceptable price of 300 to 400 DM. You can see at first glance that these cards are geared towards OEM (Original Endproduct Manufacturer) sales - the no-frills board design and the passive cooling are very obvious signs. These boards are aimed squarely at competing with ATi inexpensive entry-level boards, which have often been first choice for inexpensive (dare we say cheap?) computers in the past.
We've already taken a look at the GeForce2 MX's technology in our NVIDIA MX referenceboard test. Here's a quick rehash: The core is a tuned-down GeForce2 GTS that utilizes 2 texture pipelines (instead of 4), resulting in lower performance in muti-textured games. Besides, the chip's core is clocked at 175 MHz, down from the GF2's 200MHz. The MX class of cards comes equipped with conventional 128bit SDRAM running at 166MHz, as per NVIDIA's specification. As a result of this, the MX's memory bandwidth is only half that of the GF2. Theoretically, a 64 bit memory interface is also feasible, but all of the boards tested here use the 128bit memorybus. Gradually, the first retail boards are starting to show up on shelves here in Germany, so today we bring you a test of the ASUS AGP-V7100, the Hercules 3D Prophet II MX, and the ELSA Gladiac MX. Check the specs in the chart below:
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| Copyright: 16.08.2000 -
RIVA
Station 2000 - Lars Weinand Translation by Benjamin Kraft URL of this Article: www.rivastation.com/mxcards1.htm - If you want to link to it, please use this URL! :-) |
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