Win, Lose or Ti - 21 GeForce Titanium Boards (1/29)

By Lars Weinand - Editor In Chief RIVA Station / Editor Tomīs Hardware Guide

Graphics cards using NVIDIA's GeForce 3 chips had only been available at retail for a few weeks when the company released its next chip update. The Titanium series was right on time, following the schedule to which NVIDIA has been adhering very successfully for the last few years. This strategy calls for the introduction of a new chip in the spring, which is then followed up with a refined and tweaked version toward the end of the year.

This year's fall update saw only moderate changes, and the chips belonging to the Titanium series - the Ti200 and Ti500 - only differ from the original GeForce 3 in memory and core speed. NVIDIA also claims to have been able to refine and optimize the manufacturing process.

  • GeForce 2 Ti: The successor to the GeForce 2 GTS/Pro - a pure die-shrink of the GeForce 2 from 0.18 to 0.15 micron. Runs at 250/400MHz.

  • GeForce 3 Ti200: The new mainstream board, basically a GeForce 3 light. Sells at half the price of its big brother and comes with a full set of GF3 features, including Pixel and Vertex shaders. Runs at 175/400MHz.

  • GeForce 3 Ti500: The replacement for the old GeForce 3. Old price, new speed: 240/500MHz.

The GeForce 3 Ti cards differ from their predecessors in more than just clock speed. The new models also use a refined layout. The most visible change is the new power supply which uses fewer components. Also, the Ti500 boards use eight-layer PCBs, instead of the current six-layer design, although some companies have also started using these PCBs for their Ti200 models. While this may give the impression of a higher quality product, we were unable to make out any differences between the six- and eight-layer models in operation. Theoretically, it would even be possible to use a Ti500 on an "old" GF3 PCB without any problems.

Chip Name
Core Designation NV 20 NV 15 NV 20 NV 20
Manufacturing Process 0.15 Micron 0.15 Micron 0.15 Micron 0.15 Micron
Core Frequency 200 MHz 250 MHz 175 MHz 240 MHz
Memory Frequency 460 MHz (DDR) 400 MHz (DDR) 400 MHz (DDR) 500 MHz (DDR)
Memory Type SDRAM SDRAM/SGRAM SDRAM SDRAM
Memory Bus 128Bit DDR 128Bit DDR 128Bit DDR 128Bit DDR
Memory Size 64 MB 32/64 MB 32/64 MB 64 MB
RAMDAC (S) 350 MHz 350 MHz 350 MHz 350 MHz
Bus Interface AGP 1x/2x/4x AGP 1x/2x/4x AGP 1x/2x/4x AGP 1x/2x/4x
T&L 3rd. Generation 2nd. Generation 3rd. Generation 3rd. Generation
DirectX
Generation
DX8 DX7 DX8 DX8
Pixel Shader YES No YES YES
Vertex Shader YES No (Emul.) YES YES
Render Pipelines 4 4 4 4
Textures per Pipe 2 2 2 2
Texel/s 1600 Mio 2000 Mio 1400 Mio 1920 mio
Memory Bandwidth 7,4 GB / sec 6,4 GB / sec 6,4 GB / sec 8,0 GB / sec

 NVIDIAīs Graphic Chip Comparsion

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Copyright: 18.12.2001 -   RIVA Station 2001 - Lars Weinand
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