By Lars Weinand - Editor In Chief RIVA Station / Editor Tomīs Hardware
Guide
Graphics cards using NVIDIA's GeForce
3 chips had only been available at retail for a few weeks when the company released its
next chip update. The Titanium series
was right on time, following the schedule to which NVIDIA has been adhering very
successfully for the last few years. This strategy calls for the introduction of a new
chip in the spring, which is then followed up with a refined and tweaked version toward
the end of the year.
This year's fall update saw only moderate
changes, and the chips belonging to the Titanium series - the Ti200 and Ti500 - only
differ from the original GeForce 3 in memory and core speed. NVIDIA also claims to have
been able to refine and optimize the manufacturing process.
GeForce 2 Ti: The successor to the
GeForce 2 GTS/Pro - a pure die-shrink of the GeForce 2 from 0.18 to 0.15 micron. Runs at 250/400MHz.
GeForce 3 Ti200: The new
mainstream board, basically a GeForce 3 light. Sells at half the price of its big brother
and comes with a full set of GF3 features, including Pixel and Vertex shaders. Runs at 175/400MHz.

The GeForce 3 Ti cards differ from their
predecessors in more than just clock speed. The new models also use a refined layout. The
most visible change is the new power supply which uses fewer components. Also, the Ti500
boards use eight-layer PCBs, instead of the current six-layer design, although some
companies have also started using these PCBs for their Ti200 models. While this may give
the impression of a higher quality product, we were unable to make out any differences
between the six- and eight-layer models in operation. Theoretically, it would even be
possible to use a Ti500 on an "old" GF3 PCB without any problems.
| Chip Name |
 |
 |
 |
 |
| Core Designation |
NV 20 |
NV 15 |
NV 20 |
NV 20 |
| Manufacturing Process |
0.15 Micron |
0.15 Micron |
0.15 Micron |
0.15 Micron |
| Core Frequency |
200 MHz |
250 MHz |
175 MHz |
240 MHz |
| Memory Frequency |
460 MHz (DDR) |
400 MHz (DDR) |
400 MHz (DDR) |
500 MHz (DDR) |
| Memory Type |
SDRAM |
SDRAM/SGRAM |
SDRAM |
SDRAM |
| Memory Bus |
128Bit DDR |
128Bit DDR |
128Bit DDR |
128Bit DDR |
| Memory Size |
64 MB |
32/64 MB |
32/64 MB |
64 MB |
| RAMDAC (S) |
350 MHz |
350 MHz |
350 MHz |
350 MHz |
| Bus Interface |
AGP 1x/2x/4x |
AGP 1x/2x/4x |
AGP 1x/2x/4x |
AGP 1x/2x/4x |
| T&L |
3rd. Generation |
2nd. Generation |
3rd. Generation |
3rd. Generation |
DirectX
Generation |
DX8 |
DX7 |
DX8 |
DX8 |
| Pixel Shader |
YES |
No |
YES |
YES |
| Vertex Shader |
YES |
No (Emul.) |
YES |
YES |
| Render Pipelines |
4 |
4 |
4 |
4 |
| Textures per Pipe |
2 |
2 |
2 |
2 |
| Texel/s |
1600 Mio |
2000 Mio |
1400 Mio |
1920 mio |
| Memory Bandwidth |
7,4 GB / sec |
6,4 GB / sec |
6,4 GB / sec |
8,0 GB / sec |
NVIDIAīs Graphic
Chip Comparsion
 
|