Turok
D3D |
iP
200 MMX |
iP
II 333 |
640x480 |
32,6
fps |
50,7 fps |
800x600 |
27,5
fps |
37,0 fps |
|
|
|
D3D
Demo |
iP
200 MMX |
iP
II 333 |
640x480 |
36,8
fps |
53,7 fps |
800x600 |
29,4
fps |
38,1 fps |
|
|
|
PCPlayer
v2.10 D3D |
iP
200 MMX |
iP
II 333 |
640x480 |
35,0
fps |
66,7 fps |
800x600 |
33,4
fps |
55,3 fps |
|
|
|
XDemo
640x480 D3D |
iP
200 MMX |
iP
II 333 |
gesamt |
43,168
fps |
62,914 fps |
min (26) |
17,099
fps |
35,750 fps |
max (01) |
81.547
fps |
118,512 fps |
|
|
|
Fogcity
OpenGL |
iP
200 MMX |
iP
II 333 |
640x480 high |
5,69
fps |
7,68 fps |
800x600 high |
5,20
fps |
6,45 fps |
|
|
|
Final
Reality v1.01 |
iP
200 MMX |
iP
II 333 |
overall
score |
2,46 |
3,72 fps |
|
|
|
Quake1
OpenGL |
iP
200 MMX |
iP
II 333 |
Timedemo 1 |
35,1
fps |
53,9 fps |
Timedemo 2 |
35,3
fps |
56,8 fps |
Timerefresh |
6,45
fps |
11,75 fps |
|
|
|
Quake2 OpenGL |
iP 200 MMX |
iP II 333 |
Timedemo
Map1 |
19,7 fps |
38,4
fps |
Timedemo
Map2 |
18,9 fps |
35,4
fps |
| |
|
|
|