By
Lars Weinand - Editor In Chief RIVA Station / Editor Tomīs Hardware Guide
Last Update: 22.04.2002
The VGA charts give you a performance
overview for the most widespread collection of graphics cards and 3D chips on the market!
Here, we bring you VGA charts from 30 different graphics cards.
| Name |
Driver |
Clockspeed |
Memory |
| RIVA TNT2 |
NVIDIA Reference v28.32 |
125/150 |
128Bit SD |
| RIVA TNT2 Ultra |
NVIDIA Reference v28.32 |
150/183 |
128Bit SD |
| GeForce 256 |
NVIDIA Reference v28.32 |
125/166 |
128Bit SD |
| GeForce 256 DDR |
NVIDIA Reference v28.32 |
125/333 |
128Bit DDR |
| GeForce 2 MX 200 |
NVIDIA Reference v28.32 |
175/143 |
64Bit DDR |
| GeForce 2 MX 400 32MB |
NVIDIA Reference v28.32 |
200/183 |
128Bit SD |
| GeForce 2 MX 400 64MB |
NVIDIA Reference v28.32 |
200/166 |
128Bit SD |
| GeForce 2 MX |
NVIDIA Reference v28.32 |
175/166 |
128Bit SD |
| GeForce 2 GTS |
NVIDIA Reference v28.32 |
200/333 |
128Bit DDR |
| GeForce 2 PRO |
NVIDIA Reference v28.32 |
200/400 |
128Bit DDR |
| GeForce 2 ULTRA |
NVIDIA Reference v28.32 |
250/460 |
128Bit DDR |
| GeForce 2 Ti |
NVIDIA Reference v28.32 |
250/400 |
128Bit DDR |
| GeForce 3 |
NVIDIA Reference v28.32 |
200/460 |
128Bit DDR |
| GeForce 3 Ti 200 |
NVIDIA Reference v28.32 |
175/400 |
128Bit DDR |
| GeForce 3 Ti 200 128MB |
NVIDIA Reference v28.32 |
175/400 |
128Bit DDR |
| GeForce 3 Ti 500 |
NVIDIA Reference v28.32 |
240/500 |
128Bit DDR |
| GeForce 4 MX 440 |
NVIDIA Reference v28.32 |
270/400 |
128Bit DDR |
| GeForce 4 MX 460 |
NVIDIA Reference v28.32 |
300/550 |
128Bit DDR |
| GeForce 4 Ti 4200 128MB |
NVIDIA Reference v28.32 |
250/444 |
128Bit DDR |
| GeForce 4 Ti 4400 |
NVIDIA Reference v28.32 |
275/550 |
128Bit DDR |
| GeForce 4 Ti 4600 |
NVIDIA Reference v28.32 |
300/650 |
128Bit DDR |
| ATI RADEON VE |
ATI v6.13.6043 |
183/183 |
64Bit DDR |
| ATI RADEON DDR 32MB |
ATI v6.13.6043 |
166/166 |
128Bit DDR |
| ATI RADEON DDR 64MB |
ATI v6.13.6043 |
183/183 |
128Bit DDR |
| ATI R7500 BBA* |
ATI v6.13.6043 |
290/460 |
128Bit DDR |
| ATI R8500 LE 128MB BBA* |
ATI v6.13.6043 |
250/500 |
128Bit DDR |
| ATI R8500 BBA* |
ATI v6.13.6043 |
275/550 |
128Bit DDR |
| PowerVR Kyro 32MB |
PowerVR v1.04.14.0028 |
125/125 |
128Bit SD |
| PowerVR Kyro II 32MB |
PowerVR v1.04.14.0028 |
175/175 |
128Bit SD |
| PowerVR Kyro II 64MB |
PowerVR v1.04.14.0028 |
175/175 |
128Bit SD |
* Build By ATI
Testbed configuration
For our test system, we used a typical
configuration based on an AMD Athlon XP CPU with a VIA chipset.
Hardware |
| System |
AMD AthlonXP 2000+
ASUS A7V266-E
VIA KT266A
133 MHz FSB
256MB PC-266 MHz RAM CL2 (2x128MB) |
Drivers & Software |
| DirectX-Version |
DirectX 8.1 |
| Operation System |
Windows XP Professional |
The following games and
benchmarks were run under Windows XP Professional, and only at a resolution of 1024 x 768
pixels, with 32-bit color.
- Aquanox v1.17
- Max Payne v1.05 (Shooting Alex Demo)
- Quake 3 v1.17 (Demo001)
- Star Wars: Jedi Knight II
- 3D Mark 2001
|